﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLibrary.Tile
{
    public static class TileHelper
    {
        #region default tile type

        public static TileType Plain = new TileType("Plain", 1, 1.0f, 1000, 1.0f);
        public static TileType Mountain = new TileType("Mountain", 3, 2.0f, 200, 2.0f);
        public static TileType Hill = new TileType("Hill", 2, 1.5f, 600, 1.5f);
        public static TileType Sea = new TileType("Sea", 1, 100, 100, 1.0f);
        public static TileType Ocean = new TileType("Ocean", 1, 1000, 50, 1.0f);

        #endregion
    }
}
